Compare
vs
Updating…
Head to head
- 3.0 KDA 1.75
- 12 Kills 4
- 7 Deaths 8
- 9 Assists 10
- 240 CS 246
- 7.3 CS/min 7.5
- 19442 Gold 13813
- 592 Gold/min 420
- 42406 Damage to champions 17956
- 11710 Damage to objectives 15002
- 21649 Damage taken 23589
- 2230 Healing 1426
- 23 Vision score 22
- 12 Wards placed 12
- 2 Wards killed 2
- 0 Control wards 0
- 16 Level 16
- 4484 Gold@10 3322
- 6444 Gold@14 4767
- 87 CS@10 90
- 121 CS@14 112
- 75 Kill participation %% 30
- 24 Team damage %% 13
- 1290 Damage / min 546
- 2 Solo kills 1
- 2 Turret takedowns 4
Lane progression
Good Vibes
Xesperus
Playstyle
Good Vibes
Xesperus
Each axis is scaled to the higher of the two players — the bigger shape leads that stat.
Career territory map
Where they make plays — every logged game folded onto one Rift, mirrored so their own base is always bottom-left.
Kills
Deaths
discs = objectives (tinted by who secured)
- Aggression 43% enemy half
- Dies 31% enemy half
- Secures 51% of dragons
- Hotspot Own bot side
Where the game happened
Heatmap & timeline
0:00
Lux
Brand
○ kill · ✕ death · drag the slider or click the map to replay
Timeline
Blue objectives
0
0
0
0
2
Red objectives



1
0
3
11