Compare
vs
Updating…
Head to head
- 4.0 KDA 1.43
- 8 Kills 5
- 3 Deaths 7
- 4 Assists 5
- 283 CS 242
- 8.4 CS/min 7.1
- 15687 Gold 12790
- 463 Gold/min 378
- 24454 Damage to champions 31397
- 10416 Damage to objectives 7675
- 34898 Damage taken 26503
- 34658 Healing 5866
- 34 Vision score 33
- 12 Wards placed 13
- 3 Wards killed 3
- 0 Control wards 1
- 18 Level 16
- 3300 Gold@10 3114
- 4612 Gold@14 5013
- 76 CS@10 77
- 110 CS@14 116
- 39 Kill participation %% 50
- 22 Team damage %% 26
- 722 Damage / min 927
- 0 Solo kills 0
- 4 Turret takedowns 1
Lane progression
Xesperus
Always been good
Playstyle
Xesperus
Always been good
Each axis is scaled to the higher of the two players — the bigger shape leads that stat.
Career territory map
Where they make plays — every logged game folded onto one Rift, mirrored so their own base is always bottom-left.
Kills
Deaths
discs = objectives (tinted by who secured)
- Aggression 47% enemy half
- Dies 36% enemy half
- Secures 49% of barons
- Hotspot Own bot side
Where the game happened
Heatmap & timeline
0:00
Vladimir
Ahri
○ kill · ✕ death · drag the slider or click the map to replay
Timeline
Blue objectives

2
0
0
11
Red objectives


0
1
3
4