Compare
vs
Updating…
Head to head
- 9.5 KDA 1.5
- 13 Kills 8
- 2 Deaths 6
- 6 Assists 1
- 204 CS 167
- 7.7 CS/min 6.3
- 14603 Gold 10442
- 554 Gold/min 396
- 31332 Damage to champions 15624
- 41952 Damage to objectives 18898
- 32706 Damage taken 17948
- 20173 Healing 5483
- 27 Vision score 21
- 9 Wards placed 4
- 1 Wards killed 4
- 0 Control wards 1
- 17 Level 13
- 4109 Gold@10 4293
- 5826 Gold@14 5410
- 81 CS@10 67
- 114 CS@14 87
- 51 Kill participation %% 45
- 33 Team damage %% 21
- 1188 Damage / min 592
- 6 Solo kills 1
- 4 Turret takedowns 0
Lane progression
K0IrR6A8
wiq
Playstyle
K0IrR6A8
wiq
Each axis is scaled to the higher of the two players — the bigger shape leads that stat.
Career territory map
Where they make plays — every logged game folded onto one Rift, mirrored so their own base is always bottom-left.
Kills
Deaths
discs = objectives (tinted by who secured)
- Aggression 51% enemy half
- Dies 39% enemy half
- Secures 50% of barons
- Hotspot Own bot side
Where the game happened
Heatmap & timeline
0:00
Belveth
Jayce
○ kill · ✕ death · drag the slider or click the map to replay
Timeline
Blue objectives
1
1
0
11
Red objectives

0
0
3
5