Compare
vs
Updating…
Head to head
- 0.0 KDA 0.0
- 0 Kills 0
- 0 Deaths 0
- 0 Assists 0
- 4 CS 6
- 2.6 CS/min 3.8
- 650 Gold 675
- 415 Gold/min 431
- 80 Damage to champions 272
- 0 Damage to objectives 0
- 817 Damage taken 586
- 250 Healing 240
- 0 Vision score 0
- 1 Wards placed 0
- 0 Wards killed 0
- 0 Control wards 0
- 2 Level 2
- — Gold@10 —
- — Gold@14 —
- — CS@10 —
- — CS@14 —
- — Kill participation %% —
- 6 Team damage %% 21
- 51 Damage / min 173
- 0 Solo kills 0
- 0 Turret takedowns 0
Lane progression
Mumen Rider
wiq
Playstyle
Mumen Rider
wiq
Each axis is scaled to the higher of the two players — the bigger shape leads that stat.
Career territory map
Where they make plays — every logged game folded onto one Rift, mirrored so their own base is always bottom-left.
Kills
Deaths
discs = objectives (tinted by who secured)
- Aggression 51% enemy half
- Dies 39% enemy half
- Secures 50% of barons
- Hotspot Own bot side
Where the game happened
Heatmap & timeline
0:00
Zed
Jayce
○ kill · ✕ death · drag the slider or click the map to replay
Timeline
Blue objectives
0
0
0
0
0
Red objectives
0
0
0
0
0