Compare
vs
Updating…
Head to head
- 7.0 KDA 0.45
- 16 Kills 3
- 4 Deaths 11
- 12 Assists 2
- 173 CS 138
- 7.2 CS/min 5.7
- 14481 Gold 8839
- 601 Gold/min 367
- 36371 Damage to champions 9260
- 29204 Damage to objectives 4206
- 17425 Damage taken 18668
- 7023 Healing 1722
- 17 Vision score 15
- 7 Wards placed 9
- 0 Wards killed 1
- 1 Control wards 0
- 15 Level 12
- 5926 Gold@10 3488
- 8443 Gold@14 4306
- 71 CS@10 50
- 98 CS@14 70
- 76 Kill participation %% 45
- 42 Team damage %% 18
- 1509 Damage / min 384
- 3 Solo kills 0
- 3 Turret takedowns 0
Lane progression
wiq
PaoloBlaster
Playstyle
wiq
PaoloBlaster
Each axis is scaled to the higher of the two players — the bigger shape leads that stat.
Career territory map
Where they make plays — every logged game folded onto one Rift, mirrored so their own base is always bottom-left.
Kills
Deaths
discs = objectives (tinted by who secured)
- Aggression 51% enemy half
- Dies 39% enemy half
- Secures 50% of barons
- Hotspot Own bot side
Where the game happened
Heatmap & timeline
0:00
Ashe
Yunara
○ kill · ✕ death · drag the slider or click the map to replay
Timeline
Blue objectives


1
0
0
6
Red objectives
0
0
1
3
2