Compare
vs
Updating…
Head to head
- 5.5 KDA 2.67
- 11 Kills 9
- 4 Deaths 6
- 11 Assists 7
- 192 CS 213
- 6.7 CS/min 7.4
- 17118 Gold 13230
- 595 Gold/min 460
- 36612 Damage to champions 23895
- 7907 Damage to objectives 10780
- 24152 Damage taken 35792
- 8735 Healing 10258
- 18 Vision score 16
- 10 Wards placed 7
- 0 Wards killed 1
- 2 Control wards 1
- 16 Level 16
- 4302 Gold@10 3737
- 6212 Gold@14 5352
- 56 CS@10 76
- 86 CS@14 111
- 88 Kill participation %% 42
- 33 Team damage %% 18
- 1273 Damage / min 831
- 1 Solo kills 2
- 1 Turret takedowns 3
Lane progression
wiq
陈徽嶽
Playstyle
wiq
陈徽嶽
Each axis is scaled to the higher of the two players — the bigger shape leads that stat.
Career territory map
Where they make plays — every logged game folded onto one Rift, mirrored so their own base is always bottom-left.
Kills
Deaths
discs = objectives (tinted by who secured)
- Aggression 51% enemy half
- Dies 39% enemy half
- Secures 50% of barons
- Hotspot Own bot side
Where the game happened
Heatmap & timeline
0:00
Zed
Sylas
○ kill · ✕ death · drag the slider or click the map to replay
Timeline
Blue objectives
0
1
3
3
Red objectives



1
0
0
9