Compare
vs
Updating…
Head to head
- 2.0 KDA 3.0
- 1 Kills 2
- 2 Deaths 3
- 3 Assists 7
- 126 CS 119
- 8.2 CS/min 7.7
- 6433 Gold 7463
- 419 Gold/min 486
- 6033 Damage to champions 6263
- 4616 Damage to objectives 4213
- 7274 Damage taken 8848
- 778 Healing 2463
- 10 Vision score 3
- 5 Wards placed 3
- 2 Wards killed 0
- 0 Control wards 0
- 9 Level 10
- 3519 Gold@10 3631
- 6140 Gold@14 5713
- 75 CS@10 59
- 122 CS@14 103
- 44 Kill participation %% 43
- 22 Team damage %% 15
- 392 Damage / min 407
- 0 Solo kills 0
- 1 Turret takedowns 1
Lane progression
LiterallyTrans
Sandsy
Playstyle
LiterallyTrans
Sandsy
Each axis is scaled to the higher of the two players — the bigger shape leads that stat.
Career territory map
Where they make plays — every logged game folded onto one Rift, mirrored so their own base is always bottom-left.
Kills
Deaths
discs = objectives (tinted by who secured)
- Aggression 39% enemy half
- Dies 22% enemy half
- Secures 53% of barons
- Hotspot Own bot side
Where the game happened
Heatmap & timeline
0:00
Lux
Smolder
○ kill · ✕ death · drag the slider or click the map to replay
Timeline
Blue objectives
0
0
0
0
1
Red objectives

0
0
3
3