Compare
vs
Updating…
Head to head
- 2.0 KDA 1.2
- 3 Kills 3
- 3 Deaths 5
- 3 Assists 3
- 145 CS 208
- 6.1 CS/min 8.8
- 8389 Gold 11103
- 354 Gold/min 469
- 12496 Damage to champions 25209
- 3681 Damage to objectives 14098
- 24388 Damage taken 28808
- 2925 Healing 8538
- 7 Vision score 10
- 3 Wards placed 4
- 0 Wards killed 0
- 0 Control wards 0
- 16 Level 16
- 3016 Gold@10 3615
- 4240 Gold@14 6055
- 54 CS@10 86
- 84 CS@14 128
- 30 Kill participation %% 17
- 16 Team damage %% 24
- 528 Damage / min 1065
- 3 Solo kills 1
- 1 Turret takedowns 4
Lane progression
demmer
0stN
Playstyle
demmer
0stN
Each axis is scaled to the higher of the two players — the bigger shape leads that stat.
Career territory map
Where they make plays — every logged game folded onto one Rift, mirrored so their own base is always bottom-left.
Kills
Deaths
discs = objectives (tinted by who secured)
- Aggression 76% enemy half
- Dies 73% enemy half
- Secures 52% of barons
- Hotspot Enemy top side
Where the game happened
Heatmap & timeline
0:00
Shen
Illaoi
○ kill · ✕ death · drag the slider or click the map to replay
Timeline
Blue objectives
0
0
2
2
Red objectives
1
1
1
12