Compare
vs
Updating…
Head to head
- 2.23 KDA 50.0
- 17 Kills 5
- 13 Deaths 1
- 12 Assists 45
- 13 CS 4
- 0.8 CS/min 0.3
- 12393 Gold 10407
- 794 Gold/min 667
- 24912 Damage to champions 13037
- 0 Damage to objectives 0
- 37640 Damage taken 4764
- 1802 Healing 5828
- 0 Vision score 0
- 0 Wards placed 0
- 0 Wards killed 0
- 0 Control wards 0
- 14 Level 16
- 8337 Gold@10 6764
- 11217 Gold@14 9096
- 6 CS@10 0
- 10 CS@14 2
- 83 Kill participation %% 94
- 26 Team damage %% 10
- 1596 Damage / min 835
- 0 Solo kills 1
- 0 Turret takedowns 2
Lane progression
0stN
Chirithy
Playstyle
0stN
Chirithy
Each axis is scaled to the higher of the two players — the bigger shape leads that stat.
Career territory map
Where they make plays — every logged game folded onto one Rift, mirrored so their own base is always bottom-left.
Kills
Deaths
discs = objectives (tinted by who secured)
- Aggression 76% enemy half
- Dies 73% enemy half
- Secures 52% of barons
- Hotspot Enemy top side
Where the game happened
Heatmap & timeline
0:00
Fizz
Yuumi
○ kill · ✕ death · drag the slider or click the map to replay
Timeline
Blue objectives
0
0
0
0
0
Red objectives
0
0
0
0
3