Compare
vs
Updating…
Head to head
- 4.0 KDA 0.33
- 1 Kills 1
- 1 Deaths 3
- 3 Assists 0
- 118 CS 105
- 7.7 CS/min 6.8
- 6085 Gold 4789
- 397 Gold/min 312
- 7590 Damage to champions 9914
- 5693 Damage to objectives 1220
- 11269 Damage taken 9707
- 4048 Healing 1084
- 4 Vision score 12
- 2 Wards placed 6
- 1 Wards killed 0
- 0 Control wards 1
- 12 Level 11
- 3236 Gold@10 3478
- 5209 Gold@14 4257
- 75 CS@10 77
- 109 CS@14 92
- 21 Kill participation %% 100
- 20 Team damage %% 36
- 495 Damage / min 646
- 1 Solo kills 1
- 1 Turret takedowns 0
Lane progression
0stN
Choi Gath
Playstyle
0stN
Choi Gath
Each axis is scaled to the higher of the two players — the bigger shape leads that stat.
Career territory map
Where they make plays — every logged game folded onto one Rift, mirrored so their own base is always bottom-left.
Kills
Deaths
discs = objectives (tinted by who secured)
- Aggression 76% enemy half
- Dies 73% enemy half
- Secures 52% of barons
- Hotspot Enemy top side
Where the game happened
Heatmap & timeline
0:00
Volibear
Gnar
○ kill · ✕ death · drag the slider or click the map to replay
Timeline
Blue objectives
0
0
3
2
Red objectives
0
0
0
0