Compare
vs
Updating…
Head to head
- 1.5 KDA 2.5
- 2 Kills 1
- 2 Deaths 2
- 1 Assists 4
- 177 CS 141
- 9.5 CS/min 7.6
- 7573 Gold 6117
- 406 Gold/min 328
- 9433 Damage to champions 7191
- 1212 Damage to objectives 0
- 14964 Damage taken 10357
- 5744 Healing 2245
- 11 Vision score 8
- 4 Wards placed 4
- 2 Wards killed 1
- 0 Control wards 0
- 13 Level 12
- 3445 Gold@10 3322
- 5215 Gold@14 4426
- 91 CS@10 76
- 126 CS@14 108
- 27 Kill participation %% 17
- 21 Team damage %% 11
- 506 Damage / min 386
- 1 Solo kills 0
- 0 Turret takedowns 0
Lane progression
JMR Diafor
Hanma Shuji
Playstyle
JMR Diafor
Hanma Shuji
Each axis is scaled to the higher of the two players — the bigger shape leads that stat.
Career territory map
Where they make plays — every logged game folded onto one Rift, mirrored so their own base is always bottom-left.
Kills
Deaths
discs = objectives (tinted by who secured)
- Aggression 42% enemy half
- Dies 31% enemy half
- Secures 51% of dragons
- Hotspot Own bot side
Where the game happened
Heatmap & timeline
0:00
Yasuo
AurelionSol
○ kill · ✕ death · drag the slider or click the map to replay
Timeline
Blue objectives
0
0
0
3
0
Red objectives


0
1
0
4