Compare
vs
Updating…
Head to head
- 22.0 KDA 0.11
- 11 Kills 1
- 0 Deaths 9
- 11 Assists 0
- 219 CS 128
- 9.1 CS/min 5.3
- 14623 Gold 7564
- 606 Gold/min 313
- 21038 Damage to champions 7111
- 48592 Damage to objectives 16074
- 22336 Damage taken 22855
- 18671 Healing 4840
- 26 Vision score 18
- 6 Wards placed 3
- 2 Wards killed 5
- 2 Control wards 1
- 17 Level 12
- 4626 Gold@10 2790
- 7178 Gold@14 4247
- 84 CS@10 51
- 114 CS@14 81
- 71 Kill participation %% 14
- 30 Team damage %% 12
- 871 Damage / min 294
- 1 Solo kills 0
- 4 Turret takedowns 0
Lane progression
HAZARD
wiq
Playstyle
HAZARD
wiq
Each axis is scaled to the higher of the two players — the bigger shape leads that stat.
Career territory map
Where they make plays — every logged game folded onto one Rift, mirrored so their own base is always bottom-left.
Kills
Deaths
discs = objectives (tinted by who secured)
- Aggression 51% enemy half
- Dies 39% enemy half
- Secures 50% of barons
- Hotspot Own bot side
Where the game happened
Heatmap & timeline
0:00
RekSai
Diana
○ kill · ✕ death · drag the slider or click the map to replay
Timeline
Blue objectives

1
1
0
10
Red objectives
0
0
3
1