Compare
vs
Updating…
Head to head
- 7.67 KDA 0.91
- 16 Kills 4
- 3 Deaths 11
- 7 Assists 6
- 202 CS 211
- 6.6 CS/min 6.9
- 14972 Gold 14459
- 488 Gold/min 471
- 25294 Damage to champions 26180
- 45884 Damage to objectives 7044
- 26806 Damage taken 30390
- 12660 Healing 6080
- 20 Vision score 43
- 4 Wards placed 11
- 3 Wards killed 8
- 0 Control wards 0
- 17 Level 15
- 4487 Gold@10 4055
- 5613 Gold@14 6005
- 54 CS@10 60
- 79 CS@14 105
- 51 Kill participation %% 59
- 20 Team damage %% 22
- 824 Damage / min 853
- 1 Solo kills 1
- 4 Turret takedowns 1
Lane progression
wiq
Bipolar Sunshine
Playstyle
wiq
Bipolar Sunshine
Each axis is scaled to the higher of the two players — the bigger shape leads that stat.
Career territory map
Where they make plays — every logged game folded onto one Rift, mirrored so their own base is always bottom-left.
Kills
Deaths
discs = objectives (tinted by who secured)
- Aggression 51% enemy half
- Dies 39% enemy half
- Secures 50% of barons
- Hotspot Own bot side
Where the game happened
Heatmap & timeline
0:00
Elise
Jayce
○ kill · ✕ death · drag the slider or click the map to replay
Timeline
Blue objectives


2
0
3
12
Red objectives
0
0
0
5