Compare
vs
Updating…
Head to head
- 3.17 KDA 3.29
- 16 Kills 10
- 6 Deaths 7
- 3 Assists 13
- 209 CS 204
- 6.7 CS/min 6.5
- 17593 Gold 13893
- 560 Gold/min 442
- 30579 Damage to champions 31833
- 0 Damage to objectives 51040
- 33970 Damage taken 28659
- 13193 Healing 8093
- 30 Vision score 27
- 10 Wards placed 2
- 3 Wards killed 6
- 0 Control wards 0
- 18 Level 17
- 3928 Gold@10 3964
- 6238 Gold@14 5819
- 64 CS@10 74
- 92 CS@14 103
- 66 Kill participation %% 47
- 27 Team damage %% 23
- 973 Damage / min 1013
- 10 Solo kills 2
- 0 Turret takedowns 2
Lane progression
Hanma Shuji
in flow state
Playstyle
Hanma Shuji
in flow state
Each axis is scaled to the higher of the two players — the bigger shape leads that stat.
Career territory map
Where they make plays — every logged game folded onto one Rift, mirrored so their own base is always bottom-left.
Kills
Deaths
discs = objectives (tinted by who secured)
- Aggression 42% enemy half
- Dies 31% enemy half
- Secures 51% of dragons
- Hotspot Own bot side
Where the game happened
Heatmap & timeline
0:00
Rengar
Karthus
○ kill · ✕ death · drag the slider or click the map to replay
Timeline
Blue objectives
0
0
0
0
3
Red objectives



1
1
3
13