Compare
vs
Updating…
Head to head
- 1.71 KDA 1.0
- 2 Kills 6
- 7 Deaths 7
- 10 Assists 1
- 225 CS 185
- 9.0 CS/min 7.4
- 12301 Gold 11482
- 493 Gold/min 461
- 19159 Damage to champions 7136
- 9095 Damage to objectives 6697
- 18885 Damage taken 20416
- 6796 Healing 5063
- 19 Vision score 16
- 9 Wards placed 10
- 1 Wards killed 0
- 0 Control wards 0
- 14 Level 13
- 4412 Gold@10 4522
- 6492 Gold@14 7300
- 66 CS@10 77
- 104 CS@14 111
- 43 Kill participation %% 44
- 20 Team damage %% 12
- 768 Damage / min 286
- 1 Solo kills 1
- 2 Turret takedowns 1
Lane progression
ForAlune
Hanma Shuji
Playstyle
ForAlune
Hanma Shuji
Each axis is scaled to the higher of the two players — the bigger shape leads that stat.
Career territory map
Where they make plays — every logged game folded onto one Rift, mirrored so their own base is always bottom-left.
Kills
Deaths
discs = objectives (tinted by who secured)
- Aggression 42% enemy half
- Dies 31% enemy half
- Secures 51% of dragons
- Hotspot Own bot side
Where the game happened
Heatmap & timeline
0:00
Aphelios
Nilah
○ kill · ✕ death · drag the slider or click the map to replay
Timeline
Blue objectives


0
1
3
5
Red objectives
0
0
0
0
2