Compare
vs
Updating…
Head to head
- 2.0 KDA 2.0
- 5 Kills 10
- 6 Deaths 8
- 7 Assists 6
- 251 CS 296
- 7.0 CS/min 8.2
- 16580 Gold 20291
- 460 Gold/min 563
- 38187 Damage to champions 36974
- 11192 Damage to objectives 17821
- 32801 Damage taken 40307
- 9947 Healing 12570
- 13 Vision score 28
- 7 Wards placed 14
- 0 Wards killed 0
- 0 Control wards 0
- 17 Level 18
- 3991 Gold@10 3643
- 6020 Gold@14 5576
- 83 CS@10 88
- 126 CS@14 122
- 38 Kill participation %% 48
- 26 Team damage %% 22
- 1059 Damage / min 1025
- 0 Solo kills 0
- 2 Turret takedowns 6
Lane progression
Bro
Hanma Shuji
Playstyle
Bro
Hanma Shuji
Each axis is scaled to the higher of the two players — the bigger shape leads that stat.
Career territory map
Where they make plays — every logged game folded onto one Rift, mirrored so their own base is always bottom-left.
Kills
Deaths
discs = objectives (tinted by who secured)
- Aggression 42% enemy half
- Dies 31% enemy half
- Secures 51% of dragons
- Hotspot Own bot side
Where the game happened
Heatmap & timeline
0:00
Ezreal
Nilah
○ kill · ✕ death · drag the slider or click the map to replay
Timeline
Blue objectives
2
1
3
10
Red objectives



0
0
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