Compare
vs
Updating…
Head to head
- 1.2 KDA 20.0
- 3 Kills 15
- 5 Deaths 0
- 3 Assists 5
- 141 CS 308
- 5.7 CS/min 12.4
- 9352 Gold 16188
- 378 Gold/min 654
- 8844 Damage to champions 31713
- 279 Damage to objectives 42302
- 23647 Damage taken 34050
- 26416 Healing 27239
- 25 Vision score 8
- 12 Wards placed 0
- 0 Wards killed 1
- 1 Control wards 0
- 13 Level 18
- 3311 Gold@10 4754
- 4718 Gold@14 8240
- 53 CS@10 99
- 80 CS@14 158
- 40 Kill participation %% 65
- 13 Team damage %% 38
- 357 Damage / min 1281
- 0 Solo kills 4
- 0 Turret takedowns 1
Lane progression
BossAusDerDose
wiq
Playstyle
BossAusDerDose
wiq
Each axis is scaled to the higher of the two players — the bigger shape leads that stat.
Career territory map
Where they make plays — every logged game folded onto one Rift, mirrored so their own base is always bottom-left.
Kills
Deaths
discs = objectives (tinted by who secured)
- Aggression 51% enemy half
- Dies 39% enemy half
- Secures 50% of barons
- Hotspot Own bot side
Where the game happened
Heatmap & timeline
0:00
Zac
Hecarim
○ kill · ✕ death · drag the slider or click the map to replay
Timeline
Blue objectives
0
0
0
0
2
Red objectives

0
1
3
6