Compare
vs
Updating…
Head to head
- 3.8 KDA 3.75
- 6 Kills 6
- 5 Deaths 4
- 13 Assists 9
- 224 CS 165
- 7.2 CS/min 5.3
- 15371 Gold 11254
- 491 Gold/min 360
- 29582 Damage to champions 19301
- 30056 Damage to objectives 27310
- 27734 Damage taken 42862
- 8074 Healing 53401
- 33 Vision score 19
- 7 Wards placed 1
- 4 Wards killed 3
- 3 Control wards 0
- 16 Level 15
- 4473 Gold@10 3322
- 6263 Gold@14 4930
- 68 CS@10 67
- 97 CS@14 90
- 59 Kill participation %% 56
- 22 Team damage %% 22
- 945 Damage / min 617
- 2 Solo kills 1
- 5 Turret takedowns 1
Lane progression
uberCAT
0stN
Playstyle
uberCAT
0stN
Each axis is scaled to the higher of the two players — the bigger shape leads that stat.
Career territory map
Where they make plays — every logged game folded onto one Rift, mirrored so their own base is always bottom-left.
Kills
Deaths
discs = objectives (tinted by who secured)
- Aggression 76% enemy half
- Dies 73% enemy half
- Secures 52% of barons
- Hotspot Enemy top side
Where the game happened
Heatmap & timeline
0:00
Zed
Zac
○ kill · ✕ death · drag the slider or click the map to replay
Timeline
Blue objectives
0
1
0
13
Red objectives


0
0
3
5