Compare
vs
Updating…
Head to head
- 0.62 KDA 2.8
- 3 Kills 4
- 8 Deaths 5
- 2 Assists 10
- 185 CS 127
- 7.1 CS/min 4.9
- 9530 Gold 10534
- 368 Gold/min 407
- 18458 Damage to champions 19346
- 11091 Damage to objectives 10640
- 31966 Damage taken 22668
- 7299 Healing 3876
- 14 Vision score 15
- 9 Wards placed 5
- 0 Wards killed 2
- 0 Control wards 0
- 15 Level 15
- 3807 Gold@10 3568
- 6275 Gold@14 5546
- 78 CS@10 66
- 118 CS@14 93
- 19 Kill participation %% 28
- 20 Team damage %% 17
- 712 Damage / min 747
- 3 Solo kills 1
- 1 Turret takedowns 2
Lane progression
0stN
Almost Clean
Playstyle
0stN
Almost Clean
Each axis is scaled to the higher of the two players — the bigger shape leads that stat.
Career territory map
Where they make plays — every logged game folded onto one Rift, mirrored so their own base is always bottom-left.
Kills
Deaths
discs = objectives (tinted by who secured)
- Aggression 76% enemy half
- Dies 73% enemy half
- Secures 52% of barons
- Hotspot Enemy top side
Where the game happened
Heatmap & timeline
0:00
Volibear
Rumble
○ kill · ✕ death · drag the slider or click the map to replay
Timeline
Blue objectives
0
0
3
2
Red objectives


0
1
0
12