Compare
vs
Updating…
Head to head
- 9.0 KDA 0.6
- 4 Kills 1
- 0 Deaths 5
- 5 Assists 2
- 116 CS 90
- 7.6 CS/min 5.9
- 6171 Gold 4832
- 406 Gold/min 318
- 7822 Damage to champions 5870
- 3331 Damage to objectives 442
- 7125 Damage taken 6412
- 687 Healing 0
- 7 Vision score 7
- 5 Wards placed 5
- 0 Wards killed 0
- 0 Control wards 0
- 10 Level 8
- 3904 Gold@10 2933
- 5795 Gold@14 4624
- 74 CS@10 69
- 108 CS@14 86
- 35 Kill participation %% 38
- 18 Team damage %% 17
- 515 Damage / min 387
- 0 Solo kills 0
- 0 Turret takedowns 0
Lane progression
EimGoat
blushyplushyvape
Playstyle
EimGoat
blushyplushyvape
Each axis is scaled to the higher of the two players — the bigger shape leads that stat.
Career territory map
Where they make plays — every logged game folded onto one Rift, mirrored so their own base is always bottom-left.
Kills
Deaths
discs = objectives (tinted by who secured)
- Aggression 38% enemy half
- Dies 28% enemy half
- Secures 57% of barons
- Hotspot Own bot side
Where the game happened
Heatmap & timeline
0:00
Brand
Lux
○ kill · ✕ death · drag the slider or click the map to replay
Timeline
Blue objectives
0
0
2
1
Red objectives
0
0
0
1
0