Compare
vs
Updating…
Head to head
- 3.6 KDA 0.55
- 10 Kills 3
- 5 Deaths 11
- 8 Assists 3
- 203 CS 151
- 8.6 CS/min 6.4
- 13305 Gold 9397
- 561 Gold/min 396
- 19279 Damage to champions 13628
- 15009 Damage to objectives 241
- 12190 Damage taken 22537
- 1745 Healing 1187
- 9 Vision score 7
- 5 Wards placed 5
- 1 Wards killed 0
- 0 Control wards 0
- 14 Level 12
- 5089 Gold@10 3792
- 7132 Gold@14 5683
- 82 CS@10 67
- 117 CS@14 87
- 43 Kill participation %% 38
- 20 Team damage %% 19
- 813 Damage / min 575
- 2 Solo kills 1
- 6 Turret takedowns 0
Lane progression
gamedifficuty
EimGoat
Playstyle
gamedifficuty
EimGoat
Each axis is scaled to the higher of the two players — the bigger shape leads that stat.
Career territory map
Where they make plays — every logged game folded onto one Rift, mirrored so their own base is always bottom-left.
Kills
Deaths
discs = objectives (tinted by who secured)
- Aggression 38% enemy half
- Dies 28% enemy half
- Secures 57% of barons
- Hotspot Own bot side
Where the game happened
Heatmap & timeline
0:00
Varus
MissFortune
○ kill · ✕ death · drag the slider or click the map to replay
Timeline
Blue objectives


0
1
0
15
Red objectives
0
0
0
3
1