Compare
vs
Updating…
Head to head
- 1.1 KDA 11.5
- 5 Kills 6
- 10 Deaths 2
- 6 Assists 17
- 198 CS 223
- 7.1 CS/min 8.0
- 10666 Gold 13376
- 382 Gold/min 479
- 15447 Damage to champions 24516
- 619 Damage to objectives 20128
- 27032 Damage taken 12821
- 3048 Healing 3683
- 17 Vision score 11
- 8 Wards placed 6
- 1 Wards killed 2
- 0 Control wards 0
- 13 Level 16
- 4305 Gold@10 3636
- 5830 Gold@14 5961
- 73 CS@10 79
- 118 CS@14 119
- 46 Kill participation %% 74
- 18 Team damage %% 22
- 553 Damage / min 878
- 0 Solo kills 0
- 0 Turret takedowns 5
Lane progression
Hanma Shuji
BloodLife
Playstyle
Hanma Shuji
BloodLife
Each axis is scaled to the higher of the two players — the bigger shape leads that stat.
Career territory map
Where they make plays — every logged game folded onto one Rift, mirrored so their own base is always bottom-left.
Kills
Deaths
discs = objectives (tinted by who secured)
- Aggression 42% enemy half
- Dies 31% enemy half
- Secures 51% of dragons
- Hotspot Own bot side
Where the game happened
Heatmap & timeline
0:00
Yasuo
Sivir
○ kill · ✕ death · drag the slider or click the map to replay
Timeline
Blue objectives
0
1
0
4
Red objectives

1
0
3
7