Compare
vs
Updating…
Head to head
- 1.14 KDA 6.25
- 6 Kills 17
- 7 Deaths 4
- 2 Assists 8
- 169 CS 194
- 5.7 CS/min 6.6
- 11917 Gold 17106
- 405 Gold/min 582
- 14494 Damage to champions 27891
- 25099 Damage to objectives 23786
- 46827 Damage taken 40440
- 25128 Healing 17314
- 20 Vision score 24
- 4 Wards placed 1
- 1 Wards killed 6
- 2 Control wards 0
- 15 Level 18
- 4009 Gold@10 3751
- 5108 Gold@14 5756
- 66 CS@10 70
- 90 CS@14 106
- 29 Kill participation %% 66
- 15 Team damage %% 22
- 493 Damage / min 948
- 1 Solo kills 2
- 1 Turret takedowns 2
Lane progression
Daedra
Hanma Shuji
Playstyle
Daedra
Hanma Shuji
Each axis is scaled to the higher of the two players — the bigger shape leads that stat.
Career territory map
Where they make plays — every logged game folded onto one Rift, mirrored so their own base is always bottom-left.
Kills
Deaths
discs = objectives (tinted by who secured)
- Aggression 42% enemy half
- Dies 31% enemy half
- Secures 51% of dragons
- Hotspot Own bot side
Where the game happened
Heatmap & timeline
0:00
XinZhao
MonkeyKing
○ kill · ✕ death · drag the slider or click the map to replay
Timeline
Blue objectives
0
1
3
7
Red objectives


1
0
0
10