Compare
vs
Updating…
Head to head
- 22.0 KDA 1.8
- 21 Kills 5
- 0 Deaths 5
- 1 Assists 4
- 349 CS 287
- 10.0 CS/min 8.2
- 23642 Gold 15516
- 674 Gold/min 442
- 51023 Damage to champions 31769
- 29215 Damage to objectives 793
- 22715 Damage taken 20569
- 15334 Healing 3183
- 21 Vision score 25
- 11 Wards placed 15
- 2 Wards killed 4
- 0 Control wards 1
- 18 Level 18
- 5396 Gold@10 2677
- 8613 Gold@14 4089
- 91 CS@10 48
- 140 CS@14 66
- 71 Kill participation %% 41
- 39 Team damage %% 21
- 1455 Damage / min 906
- 1 Solo kills 0
- 6 Turret takedowns 0
Lane progression
Hanma Shuji
ΒΕΔΓ
Playstyle
Hanma Shuji
ΒΕΔΓ
Each axis is scaled to the higher of the two players — the bigger shape leads that stat.
Career territory map
Where they make plays — every logged game folded onto one Rift, mirrored so their own base is always bottom-left.
Kills
Deaths
discs = objectives (tinted by who secured)
- Aggression 42% enemy half
- Dies 31% enemy half
- Secures 51% of dragons
- Hotspot Own bot side
Where the game happened
Heatmap & timeline
0:00
Draven
MissFortune
○ kill · ✕ death · drag the slider or click the map to replay
Timeline
Blue objectives



2
1
3
18
Red objectives

0
0
0
2