Compare
vs
Updating…
Head to head
- 2.0 KDA 3.0
- 6 Kills 8
- 7 Deaths 4
- 8 Assists 4
- 210 CS 313
- 5.9 CS/min 8.8
- 14215 Gold 18572
- 399 Gold/min 521
- 26943 Damage to champions 33946
- 11573 Damage to objectives 13603
- 42466 Damage taken 47781
- 10719 Healing 15256
- 29 Vision score 18
- 12 Wards placed 11
- 3 Wards killed 0
- 4 Control wards 0
- 17 Level 18
- 3443 Gold@10 3704
- 4914 Gold@14 5657
- 74 CS@10 81
- 103 CS@14 123
- 58 Kill participation %% 46
- 19 Team damage %% 27
- 756 Damage / min 952
- 1 Solo kills 3
- 3 Turret takedowns 5
Lane progression
Super Han
EimGoat
Playstyle
Super Han
EimGoat
Each axis is scaled to the higher of the two players — the bigger shape leads that stat.
Career territory map
Where they make plays — every logged game folded onto one Rift, mirrored so their own base is always bottom-left.
Kills
Deaths
discs = objectives (tinted by who secured)
- Aggression 38% enemy half
- Dies 28% enemy half
- Secures 57% of barons
- Hotspot Own bot side
Where the game happened
Heatmap & timeline
0:00
Kled
Illaoi
○ kill · ✕ death · drag the slider or click the map to replay
Timeline
Blue objectives
1
1
3
4
Red objectives



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