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Hypershock
Nocturne
Loss
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JustCarry
Jax
Win
Hypershock
Nocturne
Loss
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JustCarry
Jax
Win
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Head to head
- 1.5 KDA 4.5
- 2 Kills 13
- 2 Deaths 4
- 1 Assists 5
- 21 CS 93
- 1.9 CS/min 8.5
- 5288 Gold 13414
- 483 Gold/min 1225
- 4409 Damage to champions 17091
- 0 Damage to objectives 12413
- 3275 Damage taken 11361
- 179 Healing 1982
- 2 Vision score 10
- 1 Wards placed 9
- 0 Wards killed 0
- 0 Control wards 0
- 8 Level 13
- 4943 Gold@10 12224
- — Gold@14 —
- 21 CS@10 88
- — CS@14 —
- — Kill participation %% —
- — Team damage %% —
- — Damage / min —
- 0 Solo kills 0
- 0 Turret takedowns 5
Lane progression
Hypershock
JustCarry
Playstyle
Hypershock
JustCarry
Each axis is scaled to the higher of the two players — the bigger shape leads that stat.
Where the game happened
Heatmap & timeline
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Nocturne
Jax
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Timeline
Blue objectives
0
0
0
0
1
Red objectives
0
0
3
10