Compare
vs
Updating…
Head to head
- 3.23 KDA 5.25
- 21 Kills 5
- 13 Deaths 8
- 21 Assists 37
- 117 CS 41
- 5.2 CS/min 1.8
- 17783 Gold 14175
- 796 Gold/min 635
- 62386 Damage to champions 18934
- 2433 Damage to objectives 889
- 45494 Damage taken 26704
- 4088 Healing 3462
- 0 Vision score 0
- 0 Wards placed 0
- 0 Wards killed 0
- 0 Control wards 0
- 18 Level 18
- 8904 Gold@10 6391
- 12713 Gold@14 8728
- 44 CS@10 11
- 73 CS@14 24
- 79 Kill participation %% 63
- 39 Team damage %% 10
- 2792 Damage / min 848
- 1 Solo kills 0
- 2 Turret takedowns 1
Lane progression
0stN
StalkerBlaa
Playstyle
0stN
StalkerBlaa
Each axis is scaled to the higher of the two players — the bigger shape leads that stat.
Career territory map
Where they make plays — every logged game folded onto one Rift, mirrored so their own base is always bottom-left.
Kills
Deaths
discs = objectives (tinted by who secured)
- Aggression 76% enemy half
- Dies 73% enemy half
- Secures 52% of barons
- Hotspot Enemy top side
Where the game happened
Heatmap & timeline
0:00
Ryze
Lux
○ kill · ✕ death · drag the slider or click the map to replay
Timeline
Blue objectives
0
0
0
0
2
Red objectives
0
0
0
0
6