Compare
vs
Updating…
Head to head
- 0.6 KDA 4.2
- 2 Kills 12
- 10 Deaths 5
- 4 Assists 9
- 246 CS 268
- 7.3 CS/min 8.0
- 12040 Gold 17455
- 358 Gold/min 519
- 18170 Damage to champions 31724
- 8264 Damage to objectives 16881
- 34952 Damage taken 23258
- 8798 Healing 3938
- 18 Vision score 23
- 6 Wards placed 13
- 2 Wards killed 2
- 2 Control wards 0
- 17 Level 18
- 3079 Gold@10 3558
- 4713 Gold@14 5574
- 73 CS@10 75
- 108 CS@14 97
- 21 Kill participation %% 50
- 14 Team damage %% 20
- 540 Damage / min 943
- 1 Solo kills 1
- 1 Turret takedowns 2
Lane progression
sbi
Zeus
Playstyle
sbi
Zeus
Each axis is scaled to the higher of the two players — the bigger shape leads that stat.
Career territory map
Where they make plays — every logged game folded onto one Rift, mirrored so their own base is always bottom-left.
Kills
Deaths
discs = objectives (tinted by who secured)
- Aggression 42% enemy half
- Dies 31% enemy half
- Secures 51% of dragons
- Hotspot Own bot side
Where the game happened
Heatmap & timeline
0:00
Yone
AurelionSol
○ kill · ✕ death · drag the slider or click the map to replay
Timeline
Blue objectives

0
0
3
3
Red objectives


1
1
0
10