Compare
vs
Updating…
Head to head
- 10.0 KDA 0.33
- 6 Kills 1
- 0 Deaths 9
- 4 Assists 2
- 274 CS 187
- 10.4 CS/min 7.1
- 14276 Gold 8200
- 540 Gold/min 310
- 19576 Damage to champions 12427
- 24665 Damage to objectives 810
- 13624 Damage taken 18893
- 4524 Healing 1640
- 14 Vision score 13
- 10 Wards placed 8
- 2 Wards killed 1
- 1 Control wards 0
- 18 Level 13
- 3547 Gold@10 3127
- 5562 Gold@14 4338
- 92 CS@10 81
- 134 CS@14 104
- 33 Kill participation %% 25
- 22 Team damage %% 21
- 740 Damage / min 470
- 3 Solo kills 0
- 6 Turret takedowns 0
Lane progression
1对2是标准模式
wiq
Playstyle
1对2是标准模式
wiq
Each axis is scaled to the higher of the two players — the bigger shape leads that stat.
Career territory map
Where they make plays — every logged game folded onto one Rift, mirrored so their own base is always bottom-left.
Kills
Deaths
discs = objectives (tinted by who secured)
- Aggression 51% enemy half
- Dies 39% enemy half
- Secures 50% of barons
- Hotspot Own bot side
Where the game happened
Heatmap & timeline
0:00
Corki
Syndra
○ kill · ✕ death · drag the slider or click the map to replay
Timeline
Blue objectives

1
1
3
13
Red objectives
0
0
0
3