Compare
vs
Updating…
Head to head
- 1.88 KDA 0.9
- 10 Kills 1
- 8 Deaths 10
- 5 Assists 8
- 265 CS 231
- 7.9 CS/min 6.9
- 16582 Gold 11797
- 497 Gold/min 354
- 45198 Damage to champions 22141
- 10888 Damage to objectives 7533
- 64081 Damage taken 43943
- 21092 Healing 12139
- 27 Vision score 24
- 10 Wards placed 13
- 2 Wards killed 1
- 1 Control wards 1
- 18 Level 17
- 4950 Gold@10 3060
- 7239 Gold@14 4464
- 94 CS@10 75
- 135 CS@14 100
- 41 Kill participation %% 25
- 32 Team damage %% 13
- 1354 Damage / min 663
- 4 Solo kills 0
- 3 Turret takedowns 5
Lane progression
0stN
NinjaTurtle21
Playstyle
0stN
NinjaTurtle21
Each axis is scaled to the higher of the two players — the bigger shape leads that stat.
Career territory map
Where they make plays — every logged game folded onto one Rift, mirrored so their own base is always bottom-left.
Kills
Deaths
discs = objectives (tinted by who secured)
- Aggression 76% enemy half
- Dies 73% enemy half
- Secures 52% of barons
- Hotspot Enemy top side
Where the game happened
Heatmap & timeline
0:00
Illaoi
Yasuo
○ kill · ✕ death · drag the slider or click the map to replay
Timeline
Blue objectives

1
1
3
9
Red objectives


0
0
0
11