Compare
vs
Updating…
Head to head
- 3.0 KDA 4.0
- 3 Kills 11
- 5 Deaths 5
- 12 Assists 9
- 183 CS 220
- 5.4 CS/min 6.5
- 12760 Gold 16223
- 379 Gold/min 482
- 24897 Damage to champions 33428
- 11712 Damage to objectives 7871
- 48172 Damage taken 43949
- 5869 Healing 5924
- 15 Vision score 29
- 8 Wards placed 10
- 2 Wards killed 8
- 0 Control wards 3
- 17 Level 18
- 3425 Gold@10 2949
- 5394 Gold@14 5224
- 66 CS@10 55
- 94 CS@14 84
- 34 Kill participation %% 57
- 16 Team damage %% 24
- 740 Damage / min 993
- 0 Solo kills 2
- 4 Turret takedowns 2
Lane progression
0stN
CARRY BOT PLS
Playstyle
0stN
CARRY BOT PLS
Each axis is scaled to the higher of the two players — the bigger shape leads that stat.
Career territory map
Where they make plays — every logged game folded onto one Rift, mirrored so their own base is always bottom-left.
Kills
Deaths
discs = objectives (tinted by who secured)
- Aggression 76% enemy half
- Dies 73% enemy half
- Secures 52% of barons
- Hotspot Enemy top side
Where the game happened
Heatmap & timeline
0:00
Ornn
Shen
○ kill · ✕ death · drag the slider or click the map to replay
Timeline
Blue objectives


0
1
3
14
Red objectives

1
0
0
4