Compare
vs
Updating…
Head to head
- 0.56 KDA 10.5
- 3 Kills 9
- 9 Deaths 2
- 2 Assists 12
- 158 CS 113
- 6.2 CS/min 4.4
- 8577 Gold 10194
- 335 Gold/min 398
- 21274 Damage to champions 21283
- 3045 Damage to objectives 4632
- 26676 Damage taken 27220
- 2468 Healing 6100
- 12 Vision score 15
- 7 Wards placed 9
- 0 Wards killed 1
- 0 Control wards 0
- 13 Level 16
- 3254 Gold@10 2811
- 4849 Gold@14 4174
- 61 CS@10 44
- 90 CS@14 60
- 42 Kill participation %% 62
- 29 Team damage %% 21
- 831 Damage / min 832
- 1 Solo kills 4
- 1 Turret takedowns 4
Lane progression
0stN
AT Roudy
Playstyle
0stN
AT Roudy
Each axis is scaled to the higher of the two players — the bigger shape leads that stat.
Career territory map
Where they make plays — every logged game folded onto one Rift, mirrored so their own base is always bottom-left.
Kills
Deaths
discs = objectives (tinted by who secured)
- Aggression 76% enemy half
- Dies 73% enemy half
- Secures 52% of barons
- Hotspot Enemy top side
Where the game happened
Heatmap & timeline
0:00
Rumble
Shen
○ kill · ✕ death · drag the slider or click the map to replay
Timeline
Blue objectives
0
0
0
2
2
Red objectives


0
1
1
8