Compare
vs
Updating…
Head to head
- 11.0 KDA 1.12
- 4 Kills 3
- 1 Deaths 8
- 7 Assists 6
- 200 CS 166
- 7.1 CS/min 5.9
- 11995 Gold 10539
- 426 Gold/min 374
- 19286 Damage to champions 13942
- 14956 Damage to objectives 4895
- 24274 Damage taken 32128
- 6236 Healing 4503
- 23 Vision score 11
- 11 Wards placed 6
- 0 Wards killed 1
- 2 Control wards 0
- 17 Level 15
- 3357 Gold@10 2690
- 5727 Gold@14 3608
- 68 CS@10 57
- 104 CS@14 75
- 35 Kill participation %% 56
- 16 Team damage %% 18
- 684 Damage / min 495
- 2 Solo kills 0
- 4 Turret takedowns 2
Lane progression
LOL
0stN
Playstyle
LOL
0stN
Each axis is scaled to the higher of the two players — the bigger shape leads that stat.
Career territory map
Where they make plays — every logged game folded onto one Rift, mirrored so their own base is always bottom-left.
Kills
Deaths
discs = objectives (tinted by who secured)
- Aggression 76% enemy half
- Dies 73% enemy half
- Secures 52% of barons
- Hotspot Enemy top side
Where the game happened
Heatmap & timeline
0:00
Jax
Shen
○ kill · ✕ death · drag the slider or click the map to replay
Timeline
Blue objectives


1
1
3
14
Red objectives
0
0
0
2