Compare
vs
Updating…
Head to head
- 4.75 KDA 1.0
- 8 Kills 6
- 4 Deaths 6
- 11 Assists 0
- 222 CS 293
- 7.6 CS/min 10.0
- 13627 Gold 13100
- 464 Gold/min 446
- 26996 Damage to champions 19152
- 13427 Damage to objectives 3493
- 15163 Damage taken 22574
- 2326 Healing 3647
- 17 Vision score 14
- 14 Wards placed 8
- 0 Wards killed 1
- 4 Control wards 0
- 17 Level 16
- 3821 Gold@10 3822
- 5372 Gold@14 5575
- 79 CS@10 97
- 115 CS@14 147
- 49 Kill participation %% 22
- 25 Team damage %% 20
- 918 Damage / min 651
- 2 Solo kills 3
- 4 Turret takedowns 1
Lane progression
Walk to freedom
Zeus
Playstyle
Walk to freedom
Zeus
Each axis is scaled to the higher of the two players — the bigger shape leads that stat.
Career territory map
Where they make plays — every logged game folded onto one Rift, mirrored so their own base is always bottom-left.
Kills
Deaths
discs = objectives (tinted by who secured)
- Aggression 42% enemy half
- Dies 31% enemy half
- Secures 51% of dragons
- Hotspot Own bot side
Where the game happened
Heatmap & timeline
0:00
Velkoz
Yasuo
○ kill · ✕ death · drag the slider or click the map to replay
Timeline
Blue objectives


1
1
3
11
Red objectives
0
0
0
2