Compare
vs
Updating…
Head to head
- 3.0 KDA 0.86
- 11 Kills 3
- 5 Deaths 7
- 4 Assists 3
- 225 CS 221
- 7.5 CS/min 7.4
- 13370 Gold 10635
- 446 Gold/min 355
- 34766 Damage to champions 14146
- 17253 Damage to objectives 1713
- 20474 Damage taken 20497
- 5525 Healing 3486
- 13 Vision score 11
- 8 Wards placed 8
- 1 Wards killed 1
- 0 Control wards 0
- 16 Level 15
- 4066 Gold@10 2753
- 5590 Gold@14 4696
- 83 CS@10 55
- 115 CS@14 92
- 39 Kill participation %% 24
- 29 Team damage %% 17
- 1160 Damage / min 472
- 2 Solo kills 1
- 2 Turret takedowns 0
Lane progression
0stN
dusk
Playstyle
0stN
dusk
Each axis is scaled to the higher of the two players — the bigger shape leads that stat.
Career territory map
Where they make plays — every logged game folded onto one Rift, mirrored so their own base is always bottom-left.
Kills
Deaths
discs = objectives (tinted by who secured)
- Aggression 76% enemy half
- Dies 73% enemy half
- Secures 52% of barons
- Hotspot Enemy top side
Where the game happened
Heatmap & timeline
0:00
Vayne
Jhin
○ kill · ✕ death · drag the slider or click the map to replay
Timeline
Blue objectives

1
1
2
12
Red objectives

0
0
1
4