Compare
vs
Updating…
Head to head
- 5.2 KDA 3.29
- 12 Kills 17
- 5 Deaths 7
- 14 Assists 6
- 365 CS 269
- 9.5 CS/min 7.0
- 21015 Gold 19506
- 548 Gold/min 509
- 64965 Damage to champions 66272
- 36676 Damage to objectives 24104
- 42185 Damage taken 41616
- 15479 Healing 12399
- 25 Vision score 25
- 11 Wards placed 15
- 6 Wards killed 2
- 0 Control wards 0
- 18 Level 18
- 3924 Gold@10 3837
- 5992 Gold@14 5431
- 81 CS@10 88
- 123 CS@14 126
- 68 Kill participation %% 57
- 37 Team damage %% 34
- 1694 Damage / min 1728
- 1 Solo kills 1
- 4 Turret takedowns 3
Lane progression
Law
Zeus
Playstyle
Law
Zeus
Each axis is scaled to the higher of the two players — the bigger shape leads that stat.
Career territory map
Where they make plays — every logged game folded onto one Rift, mirrored so their own base is always bottom-left.
Kills
Deaths
discs = objectives (tinted by who secured)
- Aggression 42% enemy half
- Dies 31% enemy half
- Secures 51% of dragons
- Hotspot Own bot side
Where the game happened
Heatmap & timeline
0:00
Jinx
Ezreal
○ kill · ✕ death · drag the slider or click the map to replay
Timeline
Blue objectives


0
0
3
5
Red objectives


2
1
0
11