Compare
vs
Updating…
Head to head
- 3.18 KDA 2.48
- 30 Kills 10
- 17 Deaths 21
- 24 Assists 42
- 78 CS 30
- 2.7 CS/min 1.0
- 21930 Gold 17556
- 766 Gold/min 613
- 62600 Damage to champions 43841
- 719 Damage to objectives 0
- 42846 Damage taken 118301
- 1231 Healing 18835
- 0 Vision score 0
- 0 Wards placed 0
- 0 Wards killed 0
- 0 Control wards 0
- 18 Level 18
- 9223 Gold@10 6933
- 12038 Gold@14 9474
- 26 CS@10 15
- 40 CS@14 18
- 53 Kill participation %% 61
- 20 Team damage %% 13
- 2187 Damage / min 1532
- 2 Solo kills 0
- 1 Turret takedowns 0
Lane progression
Lord Shogun
Simicc
Playstyle
Lord Shogun
Simicc
Each axis is scaled to the higher of the two players — the bigger shape leads that stat.
Career territory map
Where they make plays — every logged game folded onto one Rift, mirrored so their own base is always bottom-left.
Kills
Deaths
discs = objectives (tinted by who secured)
- Aggression 43% enemy half
- Dies 34% enemy half
- Secures 58% of grubs
- Hotspot Own bot side
Where the game happened
Heatmap & timeline
0:00
Fizz
Galio
○ kill · ✕ death · drag the slider or click the map to replay
Timeline
Blue objectives
0
0
0
0
6
Red objectives
0
0
0
0
1