Compare
vs
Updating…
Head to head
- 2.75 KDA 1.17
- 5 Kills 4
- 8 Deaths 12
- 17 Assists 10
- 55 CS 76
- 3.0 CS/min 4.2
- 11709 Gold 11296
- 645 Gold/min 622
- 21131 Damage to champions 22353
- 4463 Damage to objectives 3806
- 43116 Damage taken 24356
- 28627 Healing 386
- 14 Vision score 11
- 9 Wards placed 7
- 0 Wards killed 0
- 0 Control wards 0
- 21 Level 18
- 6260 Gold@10 6307
- 8434 Gold@14 9326
- 29 CS@10 62
- 42 CS@14 72
- — Kill participation %% —
- — Team damage %% —
- — Damage / min —
- 0 Solo kills 0
- 4 Turret takedowns 2
Lane progression
0stN
burbasasx
Playstyle
0stN
burbasasx
Each axis is scaled to the higher of the two players — the bigger shape leads that stat.
Career territory map
Where they make plays — every logged game folded onto one Rift, mirrored so their own base is always bottom-left.
Kills
Deaths
discs = objectives (tinted by who secured)
- Aggression 75% enemy half
- Dies 73% enemy half
- Secures 52% of dragons
- Hotspot Enemy top side
Where the game happened
Heatmap & timeline
0:00
Zac
Lux
○ kill · ✕ death · drag the slider or click the map to replay
Timeline
Blue objectives

0
0
1
8
Red objectives

1
0
5
5