Compare
vs
Updating…
Head to head
- 4.25 KDA 1.8
- 10 Kills 8
- 4 Deaths 5
- 7 Assists 1
- 187 CS 217
- 7.8 CS/min 9.0
- 11338 Gold 11697
- 472 Gold/min 487
- 13910 Damage to champions 15639
- 10080 Damage to objectives 10664
- 12169 Damage taken 17388
- 3171 Healing 2362
- 16 Vision score 15
- 9 Wards placed 8
- 4 Wards killed 2
- 1 Control wards 0
- 14 Level 14
- 3766 Gold@10 4170
- 5665 Gold@14 5962
- 69 CS@10 80
- 106 CS@14 111
- 46 Kill participation %% 56
- 16 Team damage %% 21
- 579 Damage / min 651
- 0 Solo kills 0
- 1 Turret takedowns 2
Lane progression
GONZAcome
Diddy
Playstyle
GONZAcome
Diddy
Each axis is scaled to the higher of the two players — the bigger shape leads that stat.
Career territory map
Where they make plays — every logged game folded onto one Rift, mirrored so their own base is always bottom-left.
Kills
Deaths
discs = objectives (tinted by who secured)
- Aggression 47% enemy half
- Dies 36% enemy half
- Secures 49% of barons
- Hotspot Own bot side
Where the game happened
Heatmap & timeline
0:00
Smolder
Yasuo
○ kill · ✕ death · drag the slider or click the map to replay
Timeline
Blue objectives

0
0
6
7
Red objectives

0
1
0
3