Compare
vs
Updating…
Head to head
- 1.67 KDA 1.0
- 2 Kills 5
- 3 Deaths 5
- 3 Assists 0
- 111 CS 125
- 7.2 CS/min 8.1
- 5800 Gold 6813
- 376 Gold/min 442
- 5800 Damage to champions 11851
- 2358 Damage to objectives 1020
- 10641 Damage taken 12385
- 5744 Healing 2001
- 6 Vision score 12
- 5 Wards placed 7
- 0 Wards killed 0
- 0 Control wards 2
- 11 Level 11
- 3632 Gold@10 4198
- 4906 Gold@14 6457
- 62 CS@10 84
- 90 CS@14 119
- 24 Kill participation %% 71
- 13 Team damage %% 36
- 376 Damage / min 768
- 1 Solo kills 3
- 1 Turret takedowns 0
Lane progression
Diddy
ManMath
Playstyle
Diddy
ManMath
Each axis is scaled to the higher of the two players — the bigger shape leads that stat.
Career territory map
Where they make plays — every logged game folded onto one Rift, mirrored so their own base is always bottom-left.
Kills
Deaths
discs = objectives (tinted by who secured)
- Aggression 47% enemy half
- Dies 36% enemy half
- Secures 49% of barons
- Hotspot Own bot side
Where the game happened
Heatmap & timeline
0:00
XinZhao
Yasuo
○ kill · ✕ death · drag the slider or click the map to replay
Timeline
Blue objectives
0
0
4
2
Red objectives
0
0
0
2
0