Compare
vs
Updating…
Head to head
- 2.08 KDA 1.82
- 13 Kills 7
- 12 Deaths 11
- 12 Assists 13
- 284 CS 310
- 7.2 CS/min 7.9
- 20478 Gold 16706
- 522 Gold/min 426
- 51412 Damage to champions 37183
- 46456 Damage to objectives 6054
- 39157 Damage taken 39597
- 15450 Healing 8140
- 18 Vision score 21
- 12 Wards placed 13
- 1 Wards killed 1
- 2 Control wards 0
- 18 Level 18
- 3823 Gold@10 4325
- 5650 Gold@14 6053
- 65 CS@10 75
- 91 CS@14 113
- 48 Kill participation %% 44
- 27 Team damage %% 19
- 1310 Damage / min 947
- 1 Solo kills 0
- 5 Turret takedowns 0
Lane progression
Sendo Takeshi
Diddy
Playstyle
Sendo Takeshi
Diddy
Each axis is scaled to the higher of the two players — the bigger shape leads that stat.
Career territory map
Where they make plays — every logged game folded onto one Rift, mirrored so their own base is always bottom-left.
Kills
Deaths
discs = objectives (tinted by who secured)
- Aggression 47% enemy half
- Dies 36% enemy half
- Secures 49% of barons
- Hotspot Own bot side
Where the game happened
Heatmap & timeline
0:00
Kayle
Yasuo
○ kill · ✕ death · drag the slider or click the map to replay
Timeline
Blue objectives


2
1
5
14
Red objectives


1
0
1
5