Compare
vs
Updating…
Head to head
- 0.86 KDA 1.67
- 3 Kills 6
- 7 Deaths 6
- 3 Assists 4
- 163 CS 159
- 6.9 CS/min 6.7
- 8667 Gold 9967
- 365 Gold/min 419
- 14146 Damage to champions 19131
- 2706 Damage to objectives 7630
- 17394 Damage taken 17370
- 1666 Healing 3689
- 12 Vision score 8
- 7 Wards placed 8
- 1 Wards killed 0
- 0 Control wards 0
- 12 Level 14
- 3931 Gold@10 2799
- 4827 Gold@14 5325
- 79 CS@10 54
- 95 CS@14 93
- 50 Kill participation %% 34
- 24 Team damage %% 24
- 595 Damage / min 805
- 0 Solo kills 3
- 1 Turret takedowns 2
Lane progression
Diddy
清辉夜凝
Playstyle
Diddy
清辉夜凝
Each axis is scaled to the higher of the two players — the bigger shape leads that stat.
Career territory map
Where they make plays — every logged game folded onto one Rift, mirrored so their own base is always bottom-left.
Kills
Deaths
discs = objectives (tinted by who secured)
- Aggression 47% enemy half
- Dies 36% enemy half
- Secures 49% of barons
- Hotspot Own bot side
Where the game happened
Heatmap & timeline
0:00
Jinx
Aphelios
○ kill · ✕ death · drag the slider or click the map to replay
Timeline
Blue objectives
0
0
0
4
3
Red objectives


0
1
2
11