Compare
vs
Updating…
Head to head
- 5.0 KDA 1.0
- 4 Kills 5
- 3 Deaths 10
- 11 Assists 5
- 202 CS 169
- 7.3 CS/min 6.1
- 11006 Gold 10370
- 397 Gold/min 374
- 12872 Damage to champions 26499
- 44885 Damage to objectives 20119
- 35156 Damage taken 39534
- 20995 Healing 15709
- 15 Vision score 18
- 9 Wards placed 1
- 0 Wards killed 3
- 0 Control wards 0
- 16 Level 14
- 3594 Gold@10 3924
- 4828 Gold@14 5203
- 72 CS@10 60
- 92 CS@14 80
- 43 Kill participation %% 43
- 13 Team damage %% 26
- 464 Damage / min 954
- 0 Solo kills 1
- 2 Turret takedowns 0
Lane progression
Diddy
Âfterglow
Playstyle
Diddy
Âfterglow
Each axis is scaled to the higher of the two players — the bigger shape leads that stat.
Career territory map
Where they make plays — every logged game folded onto one Rift, mirrored so their own base is always bottom-left.
Kills
Deaths
discs = objectives (tinted by who secured)
- Aggression 47% enemy half
- Dies 36% enemy half
- Secures 49% of barons
- Hotspot Own bot side
Where the game happened
Heatmap & timeline
0:00
Nocturne
Kindred
○ kill · ✕ death · drag the slider or click the map to replay
Timeline
Blue objectives


0
0
4
8
Red objectives
0
1
2
6