Compare
vs
Updating…
Head to head
- 2.33 KDA 1.0
- 10 Kills 4
- 6 Deaths 6
- 4 Assists 2
- 202 CS 200
- 7.9 CS/min 7.8
- 13117 Gold 10735
- 511 Gold/min 419
- 25338 Damage to champions 20886
- 3009 Damage to objectives 5635
- 22387 Damage taken 13640
- 3298 Healing 1110
- 11 Vision score 12
- 6 Wards placed 8
- 3 Wards killed 0
- 0 Control wards 0
- 14 Level 15
- 4318 Gold@10 3285
- 7305 Gold@14 4404
- 70 CS@10 66
- 102 CS@14 90
- 56 Kill participation %% 15
- 29 Team damage %% 18
- 988 Damage / min 814
- 1 Solo kills 1
- 1 Turret takedowns 3
Lane progression
Diddy
Raemgill
Playstyle
Diddy
Raemgill
Each axis is scaled to the higher of the two players — the bigger shape leads that stat.
Career territory map
Where they make plays — every logged game folded onto one Rift, mirrored so their own base is always bottom-left.
Kills
Deaths
discs = objectives (tinted by who secured)
- Aggression 47% enemy half
- Dies 36% enemy half
- Secures 49% of barons
- Hotspot Own bot side
Where the game happened
Heatmap & timeline
0:00
Yasuo
Hwei
○ kill · ✕ death · drag the slider or click the map to replay
Timeline
Blue objectives

0
0
3
2
Red objectives
1
1
3
12