Compare
vs
Updating…
Head to head
- 1.14 KDA 2.14
- 4 Kills 13
- 7 Deaths 7
- 4 Assists 2
- 233 CS 216
- 8.1 CS/min 7.5
- 11399 Gold 15831
- 398 Gold/min 552
- 14793 Damage to champions 25379
- 5350 Damage to objectives 17833
- 26553 Damage taken 23789
- 7019 Healing 933
- 14 Vision score 18
- 8 Wards placed 11
- 0 Wards killed 0
- 0 Control wards 0
- 15 Level 17
- 3257 Gold@10 5136
- 4720 Gold@14 7390
- 72 CS@10 92
- 117 CS@14 136
- 24 Kill participation %% 43
- 14 Team damage %% 26
- 516 Damage / min 885
- 0 Solo kills 7
- 3 Turret takedowns 3
Lane progression
Diddy
Impossıble Carry
Playstyle
Diddy
Impossıble Carry
Each axis is scaled to the higher of the two players — the bigger shape leads that stat.
Career territory map
Where they make plays — every logged game folded onto one Rift, mirrored so their own base is always bottom-left.
Kills
Deaths
discs = objectives (tinted by who secured)
- Aggression 47% enemy half
- Dies 36% enemy half
- Secures 49% of barons
- Hotspot Own bot side
Where the game happened
Heatmap & timeline
0:00
Yasuo
Viktor
○ kill · ✕ death · drag the slider or click the map to replay
Timeline
Blue objectives
0
0
0
8
Red objectives


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