Compare
vs
Updating…
Head to head
- 0.62 KDA 3.33
- 2 Kills 4
- 8 Deaths 3
- 3 Assists 6
- 169 CS 198
- 6.3 CS/min 7.4
- 9383 Gold 11113
- 352 Gold/min 417
- 20752 Damage to champions 17099
- 2449 Damage to objectives 8314
- 33087 Damage taken 27478
- 7699 Healing 14427
- 8 Vision score 12
- 5 Wards placed 7
- 0 Wards killed 0
- 0 Control wards 0
- 14 Level 16
- 3650 Gold@10 2696
- 5639 Gold@14 4100
- 79 CS@10 60
- 120 CS@14 87
- 42 Kill participation %% 29
- 27 Team damage %% 15
- 778 Damage / min 641
- 2 Solo kills 0
- 1 Turret takedowns 6
Lane progression
River to the sea
Zeus
Playstyle
River to the sea
Zeus
Each axis is scaled to the higher of the two players — the bigger shape leads that stat.
Career territory map
Where they make plays — every logged game folded onto one Rift, mirrored so their own base is always bottom-left.
Kills
Deaths
discs = objectives (tinted by who secured)
- Aggression 42% enemy half
- Dies 31% enemy half
- Secures 50% of dragons
- Hotspot Own bot side
Where the game happened
Heatmap & timeline
0:00
Renekton
Nasus
○ kill · ✕ death · drag the slider or click the map to replay
Timeline
Blue objectives
0
0
6
1
Red objectives


1
0
0
13