Compare
vs
Updating…
Head to head
- 2.5 KDA 0.88
- 7 Kills 3
- 4 Deaths 8
- 3 Assists 4
- 199 CS 143
- 7.3 CS/min 5.2
- 13250 Gold 9070
- 485 Gold/min 332
- 19929 Damage to champions 16310
- 17132 Damage to objectives 935
- 27981 Damage taken 40227
- 7538 Healing 27806
- 20 Vision score 16
- 9 Wards placed 7
- 7 Wards killed 2
- 0 Control wards 0
- 15 Level 14
- 4259 Gold@10 2572
- 7052 Gold@14 3954
- 75 CS@10 51
- 116 CS@14 85
- 40 Kill participation %% 64
- 22 Team damage %% 25
- 729 Damage / min 597
- 3 Solo kills 0
- 4 Turret takedowns 0
Lane progression
0stN
HF Losen
Playstyle
0stN
HF Losen
Each axis is scaled to the higher of the two players — the bigger shape leads that stat.
Career territory map
Where they make plays — every logged game folded onto one Rift, mirrored so their own base is always bottom-left.
Kills
Deaths
discs = objectives (tinted by who secured)
- Aggression 76% enemy half
- Dies 73% enemy half
- Secures 52% of barons
- Hotspot Enemy top side
Where the game happened
Heatmap & timeline
0:00
Renekton
Zac
○ kill · ✕ death · drag the slider or click the map to replay
Timeline
Blue objectives


1
1
6
13
Red objectives
0
0
0
0