Compare
vs
Updating…
Head to head
- 1.2 KDA 3.0
- 2 Kills 7
- 5 Deaths 3
- 4 Assists 2
- 197 CS 258
- 7.0 CS/min 9.2
- 9106 Gold 13655
- 324 Gold/min 487
- 16533 Damage to champions 15639
- 584 Damage to objectives 15742
- 15083 Damage taken 20825
- 2454 Healing 8832
- 16 Vision score 15
- 9 Wards placed 9
- 3 Wards killed 1
- 1 Control wards 0
- 14 Level 16
- 3232 Gold@10 3664
- 4402 Gold@14 5383
- 68 CS@10 75
- 99 CS@14 117
- 30 Kill participation %% 35
- 17 Team damage %% 19
- 589 Damage / min 557
- 0 Solo kills 2
- 0 Turret takedowns 4
Lane progression
Mesikapp
Zeus
Playstyle
Mesikapp
Zeus
Each axis is scaled to the higher of the two players — the bigger shape leads that stat.
Career territory map
Where they make plays — every logged game folded onto one Rift, mirrored so their own base is always bottom-left.
Kills
Deaths
discs = objectives (tinted by who secured)
- Aggression 47% enemy half
- Dies 36% enemy half
- Secures 49% of barons
- Hotspot Own bot side
Where the game happened
Heatmap & timeline
0:00
Varus
Yasuo
○ kill · ✕ death · drag the slider or click the map to replay
Timeline
Blue objectives

0
0
3
1
Red objectives

1
0
3
11