Compare
vs
Updating…
Head to head
- 3.5 KDA 0.64
- 13 Kills 5
- 6 Deaths 14
- 8 Assists 4
- 203 CS 201
- 6.2 CS/min 6.2
- 16911 Gold 12304
- 518 Gold/min 377
- 39149 Damage to champions 23374
- 30345 Damage to objectives 15624
- 23234 Damage taken 33288
- 6704 Healing 1970
- 18 Vision score 18
- 7 Wards placed 7
- 3 Wards killed 4
- 0 Control wards 0
- 16 Level 15
- 4169 Gold@10 3416
- 6983 Gold@14 4547
- 76 CS@10 73
- 110 CS@14 95
- 43 Kill participation %% 31
- 26 Team damage %% 22
- 1199 Damage / min 716
- 1 Solo kills 1
- 4 Turret takedowns 3
Lane progression
Zeus
hali
Playstyle
Zeus
hali
Each axis is scaled to the higher of the two players — the bigger shape leads that stat.
Career territory map
Where they make plays — every logged game folded onto one Rift, mirrored so their own base is always bottom-left.
Kills
Deaths
discs = objectives (tinted by who secured)
- Aggression 47% enemy half
- Dies 36% enemy half
- Secures 49% of barons
- Hotspot Own bot side
Where the game happened
Heatmap & timeline
0:00
Draven
Jinx
○ kill · ✕ death · drag the slider or click the map to replay
Timeline
Blue objectives

2
0
1
11
Red objectives


0
1
2
6